Overview
Unity 3D Gesture-Controlled Driving Simulation
Role: Interaction Design | Period: 4 weeks, 2025, Independent Project
Built a Unity-based 3D driving simulation where users control a virtual car through both keyboard input and hand gestures. Designed to replicate an immersive in-screen driving experience, this prototype explores bi-directional interaction for future AR/VR applications. The project demonstrates the potential for gesture-driven UI in spatial computing, paving the way for intuitive, screenless interaction in autonomous or gaming environments.
Tools/Tech: Unity, C#, Leap Motion, 3D programs, etc.
Category
3D Unity Game
AR/VR
Interaction Design
